Moooi Horse Lamp

Sofia Lagerkvist and Anna Lindgren are members of the Swedish design team Front.

Their work is based on common discussions, explorations and experiments, and they all participate in projects from initial ideas to final products. Front’s design objects often convey to the viewer a story about the design process, conventions in the design field, or materials about the design field. In their work, they assign part of the design to animals, computers or machines. They created an ever-changing interior that created explosives, robotic furniture and a series of inspirations from their fascination with magic.

The front Horse lamp are faithful to the true size of the animal, bringing a fairytale style and true madness. By rejecting abstractions and drawing inspiration from creatures, it provides powerful emotional content that never causes a strong reaction from bystanders. Who wouldn’t want the lantern to light their home? Furniture at first sight loves or loves to hate forever.

Front Design was founded in Stockholm in 2003 Designer Sofia Lagerkvist, Anna Lindgren, Charlotte All graduates are von der Lancken and KatjaSävström Constevere University of Arts, Crafts and Design Stockholm. Scandinavian designer show Artistic attitude towards industrial design, creating height Entertainment and thought-provoking furniture and products. Considered one of the most representative works of Front Design, Lantern, 2006, is a popular animal thing Collection of Dutch design company Moooi, where Natural life-size horse, pig and rabbit Used as a basis for supporting the lampshade and the tabletop.

“Our work is based on team discussions, design exploration, and experience of everyday life. I hope to express the design process behind it, the techniques used, and the materials used. If you can see some novelty from these commonplace things. The elements, then we will succeed.” Anna said in the interview.

The experimental design method has made them gradually emerge in the international arena. 2D graphic design sketches are visualized in 3D. The seemingly simple design technique is also a product with a self-style. The themes they designed combine the four elements of animal, physics, surroundings, and materials. Some products capture small moments in the environment, like the Animals collection, which is assembled from animal labels and footprints. Some products capture the reaction and change, like a straight reflection that just got into the house. They reinterpret and give new life classics such as answering machines, Panton chairs, and a wide variety of traditionally furnished furniture.

Bibliography

Arrom, S. and Franco, J. (1990). Plotting Women: Gender and Representation in Mexico. The Hispanic American Historical Review, 70(4), p.681.

Bruce, M. and Lewis, J. (1990). Women designers — is there a gender trap?. Design Studies, 11(2), pp.114-120.

Lueasygi.com. (2019). Moooi Horse Lamp. [online] Available at: http://www.lueasygi.com/product_info189.html [Accessed 13 Apr. 2019].

Moooi.com. (2019). Horse Lamp | Moooi US. [online] Available at: https://www.moooi.com/us/products/horse-lamp [Accessed 13 Apr. 2019].

Cini Boeri and her Ghostchair

Italian designer Cini Boeri began her career in the 1950s with Achille Castiglioni, Anna Castelli Ferrieri and Vico Magistretti. This was an early, exciting day for industrial design, and when experiments and miracles became part of every project, Italy created the status of a world design superpower.

While for many people, Ghostchairs are more recognizable than designers, for designers, Cini Boeri’s exploration of materials and technology has set a precedent for practice, inspiring today’s designers, including Patricia Urquiola. Its rigor and substance have a cordial affinity. So the irony is that this year marks her most famous design, Ghost chair has been 30 years, she affectionately call you a chair you can not see.

As early as 1987, with the help of Italian furniture group Fiam, Cini came up with a chair that could break through the boundaries of the glass and rekindle her interest in furniture. Tired of designing sofas and chairs, she was keen to create the world’s first piece of furniture made of cast glass bent at high temperatures, without welds, seams, bolts or glue. The experiment was developed with Fiam’s originality, a two-year process that requires expertise, trust and patience.

“I designed this chair, with its ghostly transparency, at a time when I was terribly tired of designing armchairs and sofas… So I said to myself, let’s make one you can’t see!”

Cini Boeri

The design industry itself perpetuates passive behavior Female designers do sedentary female stereotypes Engaged in textiles, fashion and “pretty pictures” (graphics), And men do ‘more rough’ ‘more practical’ work Design consumer and industrial products. we will Like to emphasize the typical “feminization” field Design should not be degraded to encourage More women enter product and industrial design. The Traditionally involved in the feminine skills of jewelry design, Textiles, ceramics and fashion are very popular Creativity is equally important to our aesthetic and aesthetics Commercial futures. They should reevaluate instead of Further slums. Women have truly equal choices and opportunities.

From the perspective of an industrial designer, Cini’s design is creating new view of product should be. Today, the Ghost seat not only represents a moment in history, it also reminds people that the collaboration between the designer and the manufacturer, the groundbreaking production process, is a hidden component of the original design and is part of an eye-catching mixture. Even if we don’t know why.

Bibliography

Arrom, S. and Franco, J. (1990). Plotting Women: Gender and Representation in Mexico. The Hispanic American Historical Review, 70(4), p.681.

Bruce, M. and Lewis, J. (1990). Women designers — is there a gender trap?. Design Studies, 11(2), pp.114-120.

Dzineny.com. (2019). Cini Boeri – DZINENY. [online] Available at: http://dzineny.com/designers/cini-boeri/ [Accessed 12 Apr. 2019].